| | |  | Intrusion Detection | Home » » Learning ActionScript 3.0: A Beginner's Guide | | | | | | | Description: | | In this book, authors Rich Shupe and Zevan Rosser share the knowledge they've gained from their years as multimedia developers/designers and teachers. Learning ActionScript 3.0 gives you a solid foundation in the language of Flash and demonstrates how you can use it for practical, everyday projects.The authors do more than just give you a collection of sample scripts. Written for those of you new to ActionScript 3.0, the book describes how ActionScript and Flash work, giving you a clear look into essential topics such as logic, event handling, displaying content, migrating legacy projects to ActionScript 3.0, classes, and much more. You will learn important techniques through hands-on exercises, and then build on those skills as chapters progress.ActionScript 3.0 represents a significant change for many Flash users, and a steeper learning curve for the uninitiated. This book will help guide you through a variety of scripting scenarios. Rather than relying heavily on prior knowledge of object-oriented programming (OOP), topics are explained in focused examples that originate in the timeline, with optional companion classes for those already comfortable with their use. As chapters progress, the book introduces more and more OOP techniques, allowing you to choose which scripting approach you prefer.Learning ActionScript 3.0 reveals:New ways to harness the power and performance of AS3Common mistakes that people make with the languageEssential coverage of text, sound, video, XML, drawing with code, and moreMigration issues from AS1 and AS2 to AS3Simultaneous development of procedural and object-oriented techniquesTips that go beyond simple script collections, including how to approach a project and which resources can help you along the wayThe companion web site contains material for all the exercises in the book, as well as short quizzes to make sure you're up to speed with key concepts. ActionScript 3.0 is a different animal from previous versions, and Learning ActionScript 3.0 teaches everything that web designers, GUI-based Flash developers, and those new to ActionScript need to start using the language. | | | Features: | |
• ISBN13: 9780596527877
• Condition: New
• Notes: BUY WITH CONFIDENCE, Over one million books sold! 98% Positive feedback. Compare our books, prices and service to the competition. 100% Satisfaction Guaranteed
| | | Product Details: | | | Author:
| Rich Shupe | | Paperback:
| 384 pages | | Publisher:
| O'Reilly/Adobe Developer Library | | Publication Date:
| January 04, 2008 | | Language:
| English | | ISBN:
| 059652787X | | Package Length:
| 9.5 inches | | Package Width:
| 8.0 inches | | Package Height:
| 1.0 inches | | Package Weight:
| 1.95 pounds | | Average Customer Rating:
| based on 73 reviews |
| | | | Customer Reviews: | |
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This book is a great place to start!Jul 04, 2010 As a beginner who is new to AS3 this book is a great place to start. You get to delve right in to practice examples which I HIGHLY recommend doing. This way you get to walk through the processes that allow you to test yourself and see if you trip any booby traps along the way. Also the files they offer that go with the book are on they're site and are a quick download! I'm very glad I bought this book, it was totally worth it! I would like to note however that it would be very helpful to also check adobe and other sources to further your AS3 understanding. After all, just like we all write differently we all learn differently...
have fun:D
Brian
Neither thorough nor appropriate for beginnersJun 29, 2010 I've tried this book many times in the last few years, and kept putting it aside. It is by no means an introduction to AS. I had to familiarize myself with AS through other means, and only recently has this book even began to make sense. Now I find myself wanting to do a simple thing--using a for loop to populate an array and manipulating that array--but this book barely discusses arrays in passing! This book manages to cover only very basic material in a very obscure manner.
Finally, AS 3.0 and OOP are making sense.Jun 24, 2010 I purchased this book and sat on it, not wanting to go into trying to learn AS 3.0 when I felt like I finally understood AS 2.0 and functions, etc. I've searched all over the web, and through other books trying to get a grip on what the changes were in AS 3.0 and how to go about implementing Classes, and other OOP concepts. Often times I have found that an author will start out explaining things as if you don't know anything, and then very quickly go into writing as if you've been working with AS 3.0 and OOP for years. THAT IS ABSOLUTELY NOT TRUE WITH THIS BOOK. Every concept is explained thoroughly, and code samples are easy to follow. There is no book out there that is going to give you all of the answers. This one, however, gets you strongly rooted in basic concepts of OOP and AS 3.0 that you can then apply to your own projects.
1 of 1 found the following review helpful:
Not a good book for a beginnerJun 02, 2010 This book could have been a 5 star book, but it's nearly impossible to learn from a book that only provides snippets instead of allowing the beginner to actually build something with the code. I enjoy learning by actually working with the code, but this book simply provides some snippets of the code with an explanation. If you like to actually use the language as you learn, you might want to look for another book.
excellentMay 18, 2010 I have worked with flash for years, mostly avoiding AS 3. I finally had to bite the bullet and start learning it for real recently. This book is by far the best guide I've encountered (I purchased maybe 5 books total and have also use programmer friends as guides). If you sit and go through it chapter by chapter, you will come away with a very solid foundation in as 3.
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